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Game streaming

Discussion in 'Computer Game Geeks' started by amusicsite, 6 Jun 2020.

  1. amusicsite

    amusicsite dn ʎɐʍ sᴉɥ┴ Staff Member

    Location:
    UK
    Game streaming is sort of one of those love it or hate it things. Bit like the console vs PC gaming sudo-wars. Though it looks like it's not going away any time soon. It does have the potential to do for gaming what things like Spotify and Netflix have done to the traditional media spaces. Which in this case would turn any screen on any device into a high level gaming experience.

    There are a few technical problems at the moment. You need huge data centres to host the games and there will be latency between your input and what happens on screen. It appears that Sega has been working on an alternative solution brought on by the Covid-19 lockdown. They are working on an idea called "fog computing".

    https://arstechnica.com/gaming/2020...e-japanese-arcades-as-streaming-data-centers/

    It sounds like an ingenuous idea, they have all these arcade stores with powerful machines doing nothing. If you can link them up in some sort of way that they become a small cloud network. Then you can have people in the local area connect with low latency. It's a very 'edge computing' way of solving a problem. A bit like the concept Tesla has thrown around that you could own a Tesla car and when it becomes self driving it could make you money when you are not using it.

    Maybe fog computing could tap into the millions of PC power that sits idle every night in offices. Or companies could drop gaming rigs into local exchanges for low latency gaming. Maybe the answer is not many huge data centres providing the service but instead millions of smaller solutions providing service only to the local area.